There's Not an App for That will make your work stand out from the crowd. It walks you through
mobile experiences and teaches you to evaluate current UX approaches enabling you to think
outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX:
the screens the experience how apps are used and why they're used. You'll find special
sections on challenging your approach as well as a series of questions you can use to critique
and evaluate your own designs. Whether the authors are discussing real-world products in
conjunction with suggested improvements showcasing how existing technologies can be put
together in unconventional ways or even evaluating far out mobile experiences of the future
you'll find plenty of practical pointers and action items to help you in your day-to-day work.