Capturing a wealth of experience about the design of object-oriented software four top-notch
designers present a catalog of simple and succinct solutions to commonly occurring design
problems. Previously undocumented these 23 patterns allow designers to create more flexible
elegant and ultimately reusable designs without having to rediscover the design solutions
themselves. The authors begin by describing what patterns are and how they can help you design
object-oriented software. They then go on to systematically name explain evaluate and
catalog recurring designs in object-oriented systems. With Design Patterns as your guide you
will learn how these important patterns fit into the software development process and how you
can leverage them to solve your own design problems most efficiently. Each pattern describes
the circumstances in which it is applicable when it can be applied in view of other design
constraints and the consequences and trade-offs of using the pattern within a larger design.
All patterns are compiled from real systems and are based on real-world examples. Each pattern
also includes code that demonstrates how it may be implemented in object-oriented programming
languages like C++ or Smalltalk. 0201633612B07092001