ADVENTURE ON THE HIGH SEASExplore the waves above and the fathoms below in these watery
adventures for the worlds greatest roleplaying game.Nestled on the coast of the Azure Sea is
Saltmarsh a sleepy fishing village that sits on the precipice of destruction. Smugglers guide
their ships to hidden coves willing to slit the throat of anyone foolhardy enough to cross
their path. Cruel sahuagin gather beneath the waves plotting to sweep away coastal cities.
Drowned sailors stir to unnatural life animated by dark magic and sent forth in search of
revenge. The cult of a forbidden god extends its reach outward from a decaying port hungry for
fresh victims and willing recruits. While Saltmarsh slumbers the evils that seek to plunder it
grow stronger. Heroes must arise to keep the waves safe!Ghosts of Saltmarsh combines some of
the most popular classic adventures from the first edition of Dungeons & Dragons including the
classic U series and some of the best nautical adventures from Dungeon magazine:- The
Sinister Secret of Saltmarsh- Danger at Dunwater- The Final Enemy- Salvage Operation- Isle of
the Abbey- Tammerauts Fate- The StyesAll adventures have been faithfully adapted to the fifth
edition rules of Dungeons & Dragons. Furthermore this book includes details on the port town
of Saltmarsh as well as plenty of hooks to kick-off each adventure. Play through each story in
a seafaring campaign leading characters from level 1 through level 12 or pull out sections to
place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship
combat new magic items monsters and more!The Saltmarsh series consistently ranks as one of
the most popular classic D&D adventures said Mike Mearls franchise creative director of D&D.
With its ties to ocean-based adventuring it was an obvious step to augment it with additional
sea-based adventures and a robust set of rules for managing a nautical campaign.Hoist your
sails pull up anchor and set a course for adventure!