Computer games are increasingly prevalent and cause both curiosity and concern in the general
public so understanding these games and play is important. Game researchers need to work
quickly to document report and analyse the effect on our modern society as an increasing
amount of people make new and drastically different choices in how they spend their time.
Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of
this research and examines how game research integrates the studies of social science
ethnography textual analysis and criticism economy law and technology.