Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing
Kinect applications for your PC using Microsoft tools and the official SDK. You will have a
working Kinect program by the end of the first chapter! The following chapters will open up the
secrets of three-dimensional vision skeleton tracking audio through the Kinect and more.
Examples illustrate the concepts in the form of simple games that react to your body movements.
The result is a fun read that helps you learn one of the hottest technologies out there today.
Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and
ideas for mashing up the Kinect with other technologies to create art interactive games 3D
models and enhanced office automation. You'll learn the fundamental code basic to almost all
Kinect applications. You'll learn to integrate that code with other tools and manipulate data
to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect
SDK is your gateway into the exciting world of three-dimensional real-time computer
interaction. Helps you create a proper development environment for Kinect applications. Covers
the basics of three-dimensional vision skeleton tracking gesture recognition and audio
Provides fun examples that keep you engaged and learning