Concepts of game programming are explained well and no prior knowledge of Swift language
programming is required. ... The images and audio provided are professional and clean. William
Fahle Computing Review May 31 2016 Swift Game Programming for Absolute Beginners teaches
Apple's Swift language in the context of four fun and colorful games. Learn the Swift 2.0
language and learn to create game apps for iOS at the same time - a double win! The four games
you'll develop while reading this book are: Painter Tut's Tomb Penguin Pairs Tick Tick These
four games are casual arcade-style games representing the aim-and-shoot casual puzzle and
platform styles of game play. Professionally developed game assets form part of the book
download. You'll get professionally drawn sprites and imagery that'll have you proud to show
your learning to friends and family. The approach in Swift Game Programming for Absolute
Beginners follows the structure of a game rather than the syntax of a language. You'll learn to
create game worlds manage game objects and game states define levels for players to pass
through implement animations based upon realistic physics and much more. Along the way you'll
learn the language but always in the context of fun and games. Swift is Apple's new
programming language introduced in 2014 to replace Objective-C as the main programming language
for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices
and Swift Game Programming for Absolute Beginners provides the most fun you'll ever have in
stepping over the threshold toward eventual mastery of the language.