This book is a brief primer covering concepts central to digital imagery digital audio and
digital illustration using open source software packages such as GIMP Audacity and Inkscape.
These are used for this book because they are free for commercial use. The book builds on the
foundational concepts of raster vector and waves (audio) and gets more advanced as chapters
progress covering what new media assets are best for use with Android Studio as well as key
factors regarding the data footprint optimization work process and why it is important. What
You Will Learn- What are the primary genres of new media content production- What new media
assets Android Studio supports- What are the concepts behind new media content production- How
to Install and use GIMP Inkscape and Audacity software- How to integrate that software with
Android Studio fast becoming the most popular IDE for Android apps design and development
Audience Primary audience includes Android developers especially game designers developers and
others who need access to multimedia elements. Secondary: multimedia producers RIA developers
game designers UI designers and teachers.