Create web-based VR applications and deploy them to GitHub pages with this short practical
tutorial crammed with hands-on examples. This book covers topics such as VR the WebVR API and
A-Frame. In Learning Web-based Virtual Reality you will build a number of 3D VR-based
applications. In these apps you will be able to test the VR environments walk through the
virtual world interact with the objects and perceive these virtual realities with the help of
Google Cardboard. By the end of the book you will have a complete understanding of what WebVR
is knowledge of what VR devices are available and the requirements to start working on WebVR.
You will also be comfortable in using A-Frame and its various components to build your own VR
projects.What You Will Learn Experience WebVR the WebVR API and WebVR libraries Make use of
various pieces of VR hardware See popular WebVR projects Use A-Frame to build your own WebVR
projects Who This Book Is For Developers who want to build and deploy web-based virtual reality
technology. Understanding of HTML5 JavaScript and CSS is required.