Create a fully featured application that's both sophisticated and engaging. This book provides
a detailed guide in developing augmented reality games that can take advantage of the advanced
capabilities of new iOS devices and code while also offering compatibility with still supported
legacy devices. No programming experience is necessary as this book begins on the ground floor
with basic programming concepts in Unity and builds to incorporating input from the real world
to create interactive realities. You'll learn to program with the Unity 2017 development
platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and
iPads show a clear dedication on Apple's part to this emerging market of immersive games and
apps. Unity 2017 is the latest version of this industry leading development platform and C# is
a ubiquitous programming language perfect for any programmer to begin with. Using the latest
development technologies Beginning iOS AR Game Development will show you how to program games
that interact directly with the real world environment around the user for creative fantastic
augmented reality experiences. What You'll Learn Download assets from the Unity store Create a
scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is ForBeginner
programmers and or people new to developing games using Unity. It also serves as a great
introduction to developing AR games and educators teaching the subject at high school or higher
levels.