Create a fully working multiplayer game from scratch using TypeScript Socket.IO and the
community edition of Phaser.js. You will achieve amazing feats in the browser without having to
install any software. This book teaches you how to use the Phaser game engine APIs to tap into
physics and how to utilize HUD information and fire lasers. Let's Build a Multiplayer Phaser
Game dives into the details to show you how to create a multiplayer game from beginning to end.
Once you have finished this book you will be well versed in creating not only a game but also
an application that you can extend with new functionality to enjoy with your friends. What
You'll Learn Discover the ins and outs of Socket.IO for real-time web communication Use
TypeScript to allow your project to be typed and self-documenting See how gaming mechanics work
to make a game entertaining Get a deeper understanding of how to structure your working
directory and your code Scale what you have created Who This Book Is For Developers who want to
know how to create and structure a complex online game