Up your game developer skills by learning game backend development with Microsoft Azure and
PlayFab. Robust backend infrastructure support is essential for all modern games. Implementing
game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service)
providers and the advance of the cloud. Multiplayer gaming leaderboards game analytics and
virtual economies are all backed by cloud services.As a game developer understanding core game
backend features and implementation techniques is an important addition to your game developer
skill set. Understanding game backend development will not only give you a competitive
advantage it will also eventually allow you to create better games. This book will help you
get started. It teaches all the core concepts using downloadable source code so that you can
experiment right away following a learning-by-doing approach. After reading this book you will
have a solid grasp of key game backend services and know how to implement them. What You Will
Learn Understand core concepts around game backend development Use the PlayFab API to implement
backend features Build game backend infrastructure using Microsoft Azure cloud (architecture
and implementation) Contrast the traditional Azure cloud- and PlayFab (GBaaS)-based
implementations of game backend capabilities Reuse source code to enable backend capability in
your own games Discover different ways for authenticating players Implement a multiplayer game
in Unity with the help of mirror networking Create a matchmaker to bring together players for
an online game session Establish leaderboards to reinforce player competition Build a virtual
economy and monetize your game Set up game analytics and gain insight into players' behavior
Let players communicate with each other by taking advantageof cognitive services Learn how to
implement server-side custom game backend logic Who This Book Is For Game developers who may be
skilled in game development but who possess little to no skills in GBaaS and cloud computing.
This book is also for professionals working in the cloud solutions space who want to learn
about the specific challenges of the gaming domain.