This book constitutes the proceedings of the 6th International Conference on Intelligent
Technologies for Interactive Entertainment INTETAIN 2014. The 8 full papers presented together
with 4 special session papers 4 panels and 6 extended abstracts were carefully selected from
26 submissions. The papers present interdisciplinary research covering topics such as
creativity applied to technology AI cognition and models of engagement and play. The special
session papers address the topic of humor in intelligent environments.