This book constitutes the refereed post-conference proceedings of the 48th International
Simulation and Gaming Association Conference ISAGA 2018 held in Delft The Netherlands in
July 2018. The 19 revised full papers included in the volume were carefully reviewed and
selected from 27 submissions. The contributions to this book range from design thinking related
to simulation gaming the analysis of the consequences of design choices in games to games for
decision making examples of games for business climate change maritime spatial planning
sustainable city development supply chain and much more.