A comprehensive work about the magic world of endgames. For starters 100 interesting and
instructive examples on important endgame topics are thoroughly analyzed and extensively
commented. Especially those in which not only many useful rules of thumb are ex- plained and
illustrated but above all their not uncommon exceptions. In the chapter 'Practice makes
perfect' 100 exercises give the readers the opportunity to check their previous knowledge and
what they have learned in the first part. In the following 100 exciting studies it was ensured
that they do not show any artificial constructs but positions that could well have come from
practical games and whose solutions are clearly comprehensible. You can either tackle the given
exercises under tournament-like conditions or you can use the book as a pure textbook and deal
directly with the solutions because even with this approach you can enrich your existing
knowledge with many typical endgame motives. Readers can rest assured that the magic from the
realm of endgames will cast its spell over them and that they will enjoy the fascination of the
final phase of the game.