The Floating Point Multiplier is a wide variety for increasing accuracy high speed and high
performance in reducing delay area and power consumption. The floating point is used for
algorithms of Digital Signal Processing and Graphics. Many floating point multipliers are used
to reduce the area that perform in both the single precision and the double precision in
multiplication addition and subtraction. Here the scientific notations sign bit mantissa and
exponent are used. The real numbers are divided into two components: fixed component of
significant range (lack of dynamic range) and exponential component in floating point (largest
dynamic range). The authors convert decimal to floating point and normalize the exponent part
and rounding operation to reduce latency. The mantissa of two values are multiplied and the
exponent part is added. The sign results with exclusive-or are obtained. Then the final result
of shift and add floating point multiplier is compared with booth multiplication.