This book contains invited papers and a selection of research papers submitted to Computer
Animation '91 the third international work shop on Computer Animation which was held in
Geneva on May 22-24. This workshop now an annual event has been organized by the Computer
Graphics Society the University of Geneva and the Swiss Federal Institute of Technology in
Lausanne. During the international workshop on Computer Animation '91 the fourth
Computer-generated Film Festival of Geneva was held. The book presents original research
results and applications experience of the various areas of computer animation. This year most
papers are related to character animation human animation facial animation and motion
contro!. NA DIA MAGNENAT THALMANN DANIEL THALMANN v Table of Contents Part I: Facial Animation
Contral Parameterization for Facial Animation F. I. PARKE . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . 3 Linguistic Issues in Facial Animation C. PELACHAUD N. !. BADLER M. STEEDMAN
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Facial Animation by Spatial
Mapping E. C. PATTERSON P. c. LITWINOWICZ N. GREENE . . . . . . . . . . . . . . . . . . . . .
. . . . 31 A Transformation Method for Modeling and Animation of the Human Face fram
Photographs T. KURlHARA K. ARAI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Techniques for Realistic Facial
Modeling and Animation D. TERZOPOULOS K. WATERS . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Part ll: Human Modeling and
Animation Generation of Human Motion with Emotion M. UNUMA R. TAKEUCHI . . . . . . . . . . -.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films A.
PAOURl N. MAGNENATTHALMANN D. THALMANN . . . . . . . . . . . . . . . . . . . 89 Design of
Realistic Gaits for the Purpose of Animation N. VASlLONIKOLIDAKIS G. J CLAPWORTHY . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . .