Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and
virtual reality (VR) applications inside web browsers using WebXR API WebGL Three.js and
A-Frame. This project-based book will provide the practice and portfolio content to make the
most of what the futures of spatial computing and immersive technology have to offer. Beginning
with technical analysis of how web browsers function the book covers programming languages
such as WebGL JavaScript and HTML with an eye on a complete understanding of the WebXR
lifecycle. You'll then explore how contemporary web browsers work at the code level and see how
to set up a local development server and use it with the Visual Studio Code IDE to create 3D
animation in the WebGL programming language. With a familiarity of the web-rendering pipeline
in place you'll venture on to WebGL abstractions such as the Three.js JavaScript library and
Mozilla's A-Frame XR Framework which use WebXR to create high-end visual effects. In the final
projects of the book you'll create an augmented reality web session for an Android phone
device and create a VR scene in A-Frame (built on Three.js) to demo essential components of
the WebXR API pertaining to user positioning and interaction. Game engines have become
common-place for the creation of mixed reality content. However developers not interested in
learning entirely new workflows may be better suited to work within a medium almost universally
open to all-the web AR and VR Using the WebXR API will show you the way.What You'll Learn
Master the creation of virtual reality and augmented reality features for web page Prepare to
work as an immersive web developer with a portfolio of projects in sought-after technologies
Review the fundamentals of writing shaders in WebGL Experience the unity between client server
and cloud architecture as it applies to location-based AR Who This Book Is For Aspiring
immersive web developers and developers already familiar with the fundamentals of web
development who want to further explore topics such as spatial computing computer vision
spatial anchors and cloud-computing for multi-user social experiences.